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So the new PEGI ratings brand will be on products by summer.  If you haven’t been following the whole dialema PEGI have been going through a number of re-designs of their ratings to make them more appealing as the single rating board for videogames.  Their final re-design has been confirmed to be in production already and through manufacture time scales should be in stores by the summer.

“We are very happy with this result. The best system won in the end. PEGI was always designed from the outset for games. PEGI is able to react to the games industry – legislation and other systems just don’t move that fast. We authorized publishers to start using the symbols as of last week – it obviously takes a while for them to work through the manufacturing system, but those new ratings will be seen in shops by the end of the summer.” – ISFE boss Simon Little

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Well E3 certainly showed that Nintendo’s direction of developing a new way to play was the way to go. Playstation demonstrated their motion/pointer controller that implements the Playstation Eye, along with Microsoft demonstrating their development of Project Natal. Within this blog update I want to look at all 3 of these motion schemes and determine who has won so far in the development and implementation of these.
I intend to look at 3 aspects to determine the overall winner, this is technology, usability and how far along they are in development.

Technology

Well first off I will say that each of the console manufacturers have whole heartedly invested in technology that can achieve a vision and do it well.
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