You are currently browsing the category archive for the ‘Sony’ category.

Hey well Arc System are releasing BlazBlue in Europe soon enough and they are holding a competition at the NeoGaf to find the possible cover art for the games release.
I of course wanted to flex my hand at trying to design a cover art, using official art and my novice photoshop skills I came up with the following.

My BlazBlue Cover Art

My BlazBlue Cover Art

SO IF YOU HAVE A GAF ACCOUNT
Please go to this thread (http://www.neogaf.com/forum/showthread.php?t=376778) and vote for me.

Well that’s if you like my Blazblue cover art. Pick your top 3 and list them accordingly, if you like mine I would love your vote.

My cover is listed No.30 in the submitted covers.
I designed mine specifically as a cover art, not some commissioned art piece, but a cover intended to attract the eye of the European consumer to purchase the game.

Well we have all seen it out there in the consumer space, time and time again, “get your latest toys from {generic store name} like the all new Nintendo DSi/Wii”. It struck me vividly with the new UK retailers Argos advert about being the UK’s largest toy retailer, and their focus of the advert is Nintendo.

But why is it that Nintendo consoles are the only ones relegated to “Toy” status while the PS3 and 360 are electronics devices/media hubs?
Read the rest of this entry »

Granted throughout my blog i have mentioned Michael Pachter once or twice, maybe more. But this is due to the fact that he is a representative of the industry, not through development but through his research and analysis work at Wedbush Morgan Securities. As an industry analyst it is Michaels job to know the industry inside out and provide reliable information to his employers as well as their consumers, on the sideline he is an analyst that regulars on GTTV with Geoff Keighley, to provide his unique insight to the future of the industry.

Michael PAchter on GTTV

Michael Pachter on GTTV


Read the rest of this entry »

As I was discussing with a friend on Live Messenger today, the consumer or hardcore consumer knew much more about the Wii before anything was known about the system. All we had to do was to look at the attitudes being adopted and implemented in the new at the time Nintendo DS. Nintendo did not push the graphical power of the DS as it implemented a 3d chip that was as powerful as the 64bit era and it also included the chip that made the Gameboy 2d graphics as a security measure, they were using tried, tested and reliable hardware and architecture. They brought about innovation through their “New Play Control”, and they tip toed onto the online gaming scene with an overly cautious system. Now with hindsight, are all these sounding familiar. Wii hardware is related to an overclocked and slightly enhanced for security Gamecube system, we have innovation through a “New Way To Play” and they slightly enhanced but not as much as touted their baby steps into the online gaming scene retaining their overly cautious system.
Read the rest of this entry »

Well E3 certainly showed that Nintendo’s direction of developing a new way to play was the way to go. Playstation demonstrated their motion/pointer controller that implements the Playstation Eye, along with Microsoft demonstrating their development of Project Natal. Within this blog update I want to look at all 3 of these motion schemes and determine who has won so far in the development and implementation of these.
I intend to look at 3 aspects to determine the overall winner, this is technology, usability and how far along they are in development.

Technology

Well first off I will say that each of the console manufacturers have whole heartedly invested in technology that can achieve a vision and do it well.
Read the rest of this entry »

Calendar

May 2024
S M T W T F S
 1234
567891011
12131415161718
19202122232425
262728293031  

Categories: